Beyond the Beyond Update 98 & Beyond
That's hard on my hands. As in, serious pain kind of hard. I hate doing it. Anyway since I write everything in HTML to begin with and have a complete local copy of all my files I just went ahead and uploaded the whole thing to Google Drive. Just download it and read at your leisure in a browser. No more breaking up updates because of character count! (That's a big plus for me if I don't have to worry about that.) I has already backing up everything to Google Drive anyway so all I really had to do was move that folder to my already-established public one and delete stuff none of you care about anyway.
https://drive.google.com/drive/folders/
Edit: 9/10/2017: Update 99 should now be available.
Edit: 9/17/2017: Update 100 should now be available.
Edit: 9/25/2017: Update 101 should now be available. Also, if you see that a file or folder has recently been altered the usual reason is because I do go back and fix typos and awkward phrasing as I find them.
Edit: 10/07/2017: Updates 102 and 103 should now be available.
Edit: 11/01/2017: Update 104 should be available. (Got delayed due to a bit of a medical emergency.)
Edit: 12/08/2017: Update 105 should be available. It's been up for several days but got some additional proofreading.
Edit: 12/12/2017: Update 106 should be available. A portrait from the common4 folder is part of this update so make sure you get that too.
Edit: 12/16/2017: Update 107 should be available. With the end of year holidays coming up I cannot guarantee that the next part will be ready before the new year.
Edit: 2/18/2018: After a preliminary release and some additional polishing Update 108 should be available. Three portraits from the common4 folder are part of it. In addition a major revision to Update 99 is also available.
Edit: 4/8/2018: Update 109 should now be available. This is only the first of the LP's end of game bonus updates.
Edit: 5/1/2018: Update 110 should now be available. In addition I fixed the title banner of Update 79 and made a major (and I do mean major) revision to Update 58 because I missed a bit of dialogue and had to restructure part of the update to include it. This means I had to add some new screenshots so if you want the revision make sure you've got all the updated screenshots as well.
Edit: 5/12/2018: Update 111 should now be available.
Edit: 5/27/2018: Update 112 should now be available.
Edit: 10/06/2018: Update 113 should now be available.
If it's your first visit there Google Drive has a helpful "Download All" button. Don't panic if you get to the end, see a link going to the next part, click, and get an error. That's just because I won't be putting work-in-progress updates or folders in this share. I'll edit this post with a notice about new updates when I feel they're ready for public release.
I have no plans to remove posts that already exist. They're still legible (and I do try to describe what happens in screenshots even if I have to do so briefly because of character limits) so for those who don't mind the broken images they're there. Unlike Photobucket I'm loathe to break links. If anything seems wonky just holler. Google Drive is a bit quirky and does sometimes duplicate files. I delete them when I catch them but any that pop up shouldn't cause problems.
Beyond the Beyond: Update 97: Final Village (Quamdar)
Beyond the Beyond: Update 97: Final Village (Quamdar)
In our last episode the team ran across an old face and finally located the exit to the Sand Cave. I suppose they should find out what lies beyond it. Word of warning though: not much happens with the plot in this episode. This and the next episode are something of a breather where a whole lot of work getting the team ready for the end of the game has to happen.
( Collapse )Beyond the Beyond: Update 96: Ramue Strikes Back (Sand Cave pt. 3)
Beyond the Beyond: Update 96: Ramue Strikes Back (Sand Cave pt. 3)
So the team's still struggling to find an exit from the Sand Cave. Well, okay, Finn could just cast Escape to take them to the exit they used to enter the caverns but that would be going backwards... again. Eventually the team has to go forward. Otherwise they'll never reach new sights and new events.
( Collapse )Beyond the Beyond: Update 95: Trudging Onward (Sand Cave pt. 2)
Beyond the Beyond: Update 95: Trudging Onward (Sand Cave pt. 2)
So the team's last foray into the Sand Cave was, technically speaking, a success. They fought monsters, claimed treasure, and managed to live to tell the tale. This time they have to return to that gloomy trek and hopefully reach the other side.
( Collapse )I've Jumped Ship
Beyond the Beyond: Update 94: The Worst Dungeon in the Game (Sand Cave)
Beyond the Beyond: Update 94: The Worst Dungeon in the Game (Sand Cave)
Having located the town of Zeal the team discovered it and its people are in a bit of a pickle. The game doesn't allow them to do anything about the situation so into the desert they go!
( Collapse )Beyond the Beyond: Update 93: Valley of the Damned (Zeal Village)
Beyond the Beyond: Update 93: Valley of the Damned (Zeal Village)
With the Ice Mines complete and the Mithril Silver claimed the team made a hasty escape via an Escape spell. Now they have a delivery to make. Off to Mistrall!
( Collapse )Beyond the Beyond: Update 92: Hypothermia (Ice Mine pt. 2)
Beyond the Beyond: Update 92: Hypothermia (Ice Mine pt. 2)
The last time we saw them the team spent entirely too much time stuck on a single ice puzzle. This time they're going to spend entirely too much time stuck on a different ice puzzle. Progress!
( Collapse )Beyond the Beyond: Update 91: Slippy, Slidey Icebox (Ice Mine)
Beyond the Beyond: Update 91: Slippy, Slidey Icebox (Ice Mine)
The last time we saw the team they were freezing their collective tushes off. Sadly that's not going to change for this update because the team needs to go deep into the icy depths of this cave in order to reach the goodies hidden within.
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